Project 72, Paid
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Project 72, Paid

Project 72


Reviewed: February 22, 2010
Released: January 25, 2010
Developer: Moyo Studios
Version: 1

$0.99


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Rated 4+
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Project 72 is one of those great addictive games. You fly your rocket through space collecting the things that help you and avoiding the things that hurt you. You collect points and skills as you go move forward in the game. It's a beautiful app with no problems.
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Description   back to top
"Project 72 is one of the more impressive App Store feats."
- Slide To Play

"It's beautiful looking, and a damn impressive..."
- Pocket Gamer

"Very polished looking game!"
- Must Tap

"Can A Quality Game Be Made In 72 Hours? Sure It Can, Its Name Is Project 72."
- App Advice



### WHAT ARE PEOPLE SAYING ABOUT P72 ###

"This really feels like the first time playing doodle jump all over again."

"Fantastically frustrating fun I don't think I have ever loved\hated a game so much."

"I have to say that it exceeds my expectations in almost every way; the graphics are stylish and crisp, the soundtrack is bumpin', and the gameplay is superb. It is perfect in its approachability..."



[DESCRIPTION]

You guide your rocket through space avoiding running out of fuel and hitting all the obstacle.
When you collide with an obstacles you either slow down or get eliminated

• Asteroids and satellites will cause the ship to slow down.
• Black holes will pull you towards them until you run out of fuel and get stuck in space (GAME OVER!).
• UFO's should be avoided at all cost as they will destroy you on the spot.

In order to travel far into space you need rocket fuel, there are fuel power-up's that appear randomly throughout the game and you need to pick up as many as possible. There are also other power-up's to help you on your mission such as a Shield and some Nitro.



[THE STORY BEHIND PROJECT72]

Project 72 begun Tuesday January 5, when 4 boys from Venice CA aka Dogtown sat down for dinner and started to discuss what to do next. The idea of making a game in 72 hours started to take place. A few hours later at 8pm the project was officially on its way, deadline set to Friday January 8 at 8pm . Were they gonna finish it in time?

They did and this game is the result!

You can recap the development on the official Project 72 website at www.dogtownstudios.com where the whole project was documented live (blog, twitter and webcam) by the boys as they made the game.



**### UPDATE POSTED JAN 25 ###**


KNOWN BUGS (FIXED IN POSTED UPDATE):

- Not showing highest score in high score screen.
- For some people screen saver goes on when playing.`
- Buggy pause button
 
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